Demo v0.0.5


Compared to the last Demo-Update this one is much more sustantial.

  • The battle system has been revised with a semi-hitstop to give the player better readability of what's going on
  • Keyboard controls have been added ( WASD + N + M )
  • Chickens now interact with the player
  • You can now bounce around on beds
  • Reqorked pushing blocks from the ground up ( I am aware it sitll has some bugs )
  • A new feature has been added that gives little bonuses for exploring
  • Transparancy feature has been added for elements that cover Yve
  • Water now interacts with the player
  • Equipment item icons have been reworked
  • Trap music has been added
  • The final trap should be fixed for good. No more having to repeat that room after the traps are active
  • Death now leads to Exit-screen
  • Fixed a bug where a button colored a door
  • Fixed some dialogue typos
  • Improved collision for shop-items
  • Fixed that enemies were showing numbers even when dead
  • Added sound-effects to many interactions
  • Made it so you actually have to jump on top of buttons
  • Fixed some geometry problems I was aware of
  • Adjusted collision so you can't open chests from a level lower

That was a lot of work, but I want to thank everyone who provided valuable feedback. Of course I also developed more content for the game itself, a lot of these improvements come from the larger game I work on. I still want to make sure the Demo is always as polished as possible.
Apologies for the lack of a settings menu. The sound is too loud and I am sure people want to reconfigure the keyboard keys. I want to implement settings in the future!

Files

0.0.5.zip 732 MB
7 days ago

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