​Demo v0.0.3 - May 1st 2025


I want to thank you all for all this valuable player feedback. I tried to fix the most urgent bugs, so this list of fixes is not complete, but I think the fact that my demo still contained showstoppers was completely unacceptable, so I tried my best to tackle all of that.

  • Powder is now disabled
  • Dungeon final trap fixed
  • Character-shadows are now much stronger
  • Decreased Yve's collision size for better quality behaviour
  • Namebox bigger and can now contain longer names
  • Weird Pucktown sign fixed ( I know this was fun! I'll give it some thought )
  • Fixed Pucktown house collision
  • Fixed texture flicker near a house
  • Dungeon1: removed a floor panel, these are used to mark rewards
  • Doublegate near dungeon 1 now lights up. Collision fixes to close holes.
  • Trap where you pass from one dungeon to the other is now fairer
  • New boots icon added
  • Enemies don't show damage numbers at 0 health anymore
  • Pucktown: Fixed hole you could role into near the creek

Files

mazestalker_dem_0.0.3.zip 719 MB
36 days ago

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